Call for Papers

Behavioral change support (also known as persuasive technology) is commonly defined as technology designed to support positive behavioral change through persuasion and social influence, but not through coercion. Related systems implement principles from social psychology to digital interfaces with the goal of motivating a user to achieve a target behavior or goal. Examples of such principles include incentives and rewards, social comparison, gamification and persuasive elements in computer interfaces.

The emergence of a multitude of ITS data and the pervasive use of technological systems in our everyday transportation (including smartphones, smart cards, in-vehicle smart systems) as well as related applications such as multimodal journey planners, community based traffic and navigation apps, is leading to a new generation of behavioral change support ITS technologies that can nudge travelers towards sustainable decisions through hyper personalized, context aware and timely interventions.

The goal of this workshop is to discuss opportunities and challenges for behavioral change support ITS technologies from various perspectives, including considerations of adaptive and personalized user interfaces and interaction techniques, contextualized feedback approaches, choice architecture, decision support approaches and proactive interventions that maximize the impact of behavioral change support interventions. Further, we plan to discuss our insights in the light of future transportation solutions (e.g. multimodality, sharing systems, electric vehicles, on-demand services etc.). The overall objective is to identify and summarize recent challenges in the design and development of behavioral change support ITS technologies.

The full version of the call for papers can be found here

The accepted submissions will be published in CEUR Workshop Proceedings:

At least one author of each accepted paper needs to register for the workshop.


The following list provides an overview of the main topics relevant to the workshop, although not exhaustive.
  • Applying behavioral change in transportation: methodological aspects
  • Persuasive technologies and choice architecture for transport applications
  • Gamification approaches and serious games, incentives for behavioral change and persuasion
  • Context-aware ITS for traveler decisions
  • Behavioral and personality analysis for persuasion in ITS
  • Timing of traveler persuasive interventions
  • Emerging possibilities for ITS persuasion through new technologies
  • In-vehicle behavioral change support ITS applications
  • Transport Safety and ITS behavioral change applications
  • Behavioral data mining through ITS (including smart card and floating car data) for persuasive interventions
  • Behavioral change interventions for sustainable transport
  • Evaluation of behavioral change support ITS applications
  • Ethical considerations in transport persuasion
  • Social interactions and behavioral change in transportation
  • Social mining for supporting ITS applications